PSP Hardcore
Monday, August 11, 2025
Tuesday, May 27, 2025
Fallout 1 on PSP
How to do it:
Disable ALL your GAME plugins through the PSP Recovery Menu, else the PSP won't have enough available RAM to run DOSBox + the game (it will need as much as it can have).
Install Fallout on Windows or DOS wherever you want. Go for the latest version if you have it (GOG), and use Max install.
Copy the Fallout folder to somewhere in your PSP memory stick (I have it like root:\DOSBox_C\Fallout).
Download this ZIP (v5).
Inside "For the Fallout folder", choose the correct folder (PSP 100X (Fat) vs any other PSP type) and copy everything inside that chosen folder into the Fallout folder.
If by chance you don't have the DOS executable file, get it from Fallout Fixt mod (tick the option to include the MS-DOS executable file) or from TeamX patch 1.2. In Fixt it's called FALLOUTD, in TeamX's patch it's FALLOUT.
Use DOS/32A instead of DOS4GW if you'd like - it's an improvement and it's faster. For that, just download it from https://sourceforge.net/projects/dos32a, rename it to dos4gw, and delete or rename the old one.
Copy the DOSBox 0.72 folder (a HUGE thanks to u/captchalove for updating DOSBox for PSP) to PSP\GAME and configure the path to your Fallout *DOS* file on dosbox.conf if you didn't use DOSBox_C\Fallout\FALLOUT.EXE as the file path like I did (the same that comes in the dosbox.conf file I give).
Download the F1DP mod, install it (read its README to know how to install it), and configure it. Use Ctrl+F to search "delay" and set all delays to 0 (CombatPanelAnimDelay, DialogPanelAnimDelay, and PipboyTimeAnimDelay). Also set FADE_TIME_MODIFIER to 0 and SkipOpeningMovies to 1. This will get the game as fast as it can be when it starts up, and hopefully too when playing (because of the animation delays).
NOTE for the PSP 100X: is has only 32 MB of RAM compared to the 64 MB of all the others. That means DOSBox can only have 14 MB to work (thank you u/ClassyTheCooller for the testing). Fallout's minimum requirements are 16 MB of RAM... So to do magic, one not-so-cool thing had to be done: fully disable the sound ahah. That's apparently what it takes to run it on the Fat.
Fallout Fixt also works on the DOS version. If you'd like to use it, check here: https://www.reddit.com/r/classicfallout/comments/sjpw0s. Note though: I never tested Fixt on the PSP. It may or may not have enough memory to run it, especially the Fat (or maybe no additional memory is required. No idea. If anyone tries and wants to say, feel free and I'll update this).
Tuesday, April 22, 2025
The PSP did VR first and yes, of course there was porn for it
So here’s a weird bit of forgotten gaming history I stumbled across. Back in 2006, the PSP had what was basically its own VR headset. It was called the Solid Eye and came bundled with Metal Gear Acid 2. It wasn’t some high-tech headset like we know today, more like a chunky pair of plastic 3D goggles that clipped directly onto the PSP. But get this, it actually worked. The game rendered two slightly offset images and the lenses in the Solid Eye created a stereoscopic 3D effect. It was surprisingly effective for such a low-tech setup.
Tuesday, April 8, 2025
Download Page Maybe Gone But....
I have had a Download page on this blog almost since I started. Then I got flagged and was forced to take it down.
If your looking for downloads go to here https://furrytimes.net/retro-gaming-downloads/
Monday, April 7, 2025
Hello Kitty / Monster Hunter Themes Found
Monday, March 31, 2025
Hot Shots Golf / Everybody's Golf is going Multi Platform
I am currently playing Hot Shots Golf 2 on my PSP, and let me tell you I am extremely excited that it's getting essentially a modern reboot of the series. Which made it's debut all the way back in 1997 on the PS1. This one is on my too buy list. I am so happy.
And now...
Patapon is Going Multi Platform
Patapon debut on the PSP way back on Dec 20, 2007. I was excited recently when I saw a more modern version available on multi platforms.
Patapon fans look what modern gameplay can do